Monthly Archives: September 2013

Shading Normals using OpenGL – Graphics Programming

OpenGL computes surface shading by evaluating lighting equations at polygon vertices. The most general form of the lighting equation uses both the vertex position and a vector that is normal to the object’s surface at that position; this is...

Customization of AutoCAD Electrical using C# and ObjectARX

AutoCAD Electrical is a vertical application developed by Autodesk on the top of AutoCAD for electrical, electronics, and mechtronics industry. AutoCAD Electrical provides with more than 2,000 schematic symbols. A simple, icon-menu-driven system for inserting electrical, pneumatic, hydraulic, and...

Model Tessellation and Visualization using C++ API in Autodesk Inventor

Autodesk Inventor provides powerful API interface the access the model tessellation and visualization. This blog series attempt to explain how to use Inventor C++ API to get a triangulated geometry from Autodesk Inventor model for downward processing. Assembly document,...